The producer is the great enabler of the motion
picture process, the person who makes it all possible.
Open Producer (or simply Producer) is a cross-platform C++/OpenGL library that is focused on Camera control. Producer's Camera provides projection ¹, field of view, viewpoint control, and frame control. Further, Producer can be used in a multi-tasking environment to allow multiple Camera's to run in parallel supporting hardware configurations with multiple display subsystems. Threading, Camera synchronization and frame rate control are simplified in the Producer programming interface.
Producer Cameras have an internal rendering surface that can be created automatically, programatically, or provided by the programmer, such that Producer can fit into any windowing system or graphical user interface. Producer manages multiple rendering contexts in a windowing system independent manner.
Producer provides a simple, yet powerfully scalable approach for real-time 3D applications wishing to run within a single window to large, multidisplay systems.
Producer is highly portable and has been tested on Linux, Windows, Mac OSX, Solaris and IRIX. Producer works on all Unix based OSes (including Mac OSX) through the X11 Windowing system, and through the native win32 on Windows.
Producer is written with productivity, performance and scalability in mind by adhering to industry standard and employing advanced software engineering practices. Software developers wishing to produce 3D rendering software that can display on a desktop, and move to a large system or clustered system of displays by simply changing a configuration file, can depend on Open Producer to handle all the complexity for them.
Open Producer is distributed under the terms of the
GNU LIBRARY GENERAL PUBLIC LICENSE (LGPL)
as published by the Free Software Foundation.